wongfei / ue4-mediapipe-plugin

UE4 MediaPipe plugin
Apache License 2.0
294 stars 99 forks source link

Android #19

Closed oneemptyearthling closed 2 years ago

oneemptyearthling commented 2 years ago

I cannot see where the webcam is accessed. How would I implement this example to run on Android using the Phone's camera.

wongfei commented 2 years ago

Android is not implemented.

oneemptyearthling commented 2 years ago

thanks for the response. How would I change the camera input? as the inputfile and camId appear blank when i read them.

wongfei commented 2 years ago

MediaPipePipelineComponent has properties:

InputFile (string) -> will play from file CameraId (int) -> will capture camera with specific ID (0 means default)

should be assigned before calling MediaPipePipelineComponent::Start()

oneemptyearthling commented 2 years ago

thanks for the clarification.