Open GoogleCodeExporter opened 9 years ago
hi, it seems it was fixed in the revision #250 (fixed incorrect render order of
transparent meshes in WebGL mode.) but not released.
got the latest version from the repo and it works as expected.
thank you
Original comment by vlvin...@gmail.com
on 12 Feb 2015 at 8:10
I'm glad you get it! I'll make a new release containing all these latest
updates soon.
Original comment by Humu2...@gmail.com
on 20 Feb 2015 at 3:19
Original issue reported on code.google.com by
vlvin...@gmail.com
on 12 Feb 2015 at 3:12Attachments: