woodsjs / HordeDestroyer

MIT License
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blueprint runtime error accessed none - add to viewport in BP_PlayerPawn #17

Open woodsjs opened 3 years ago

woodsjs commented 3 years ago

Blueprint Runtime Error: "Accessed None trying to read property CallFunc_Create_ReturnValue". Blueprint: BP_PlayerPawn Function: Execute Ubergraph BP Player Pawn Graph: EventGraph Node: Add to Viewport

Happens for both add to viewport calls

woodsjs commented 3 years ago

Only happens when there are two players playing as client