woodsjs / HordeDestroyer

MIT License
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Grenade Launcher doesn't damage actor #8

Open woodsjs opened 3 years ago

woodsjs commented 3 years ago

When the grenade explodes, no damage is done to the test dummy

woodsjs commented 3 years ago

We might need to look at the object channels. Might be using trace channels right now, which is fine for blocking this but not damage in this case.

also to look at When two objects intersect, we look at how they respond to each other, and take the least blocking interaction https://www.unrealengine.com/en-US/blog/collision-filtering

So if one object is blocking, and the other is ignore, we ignore