Closed Adam-Collier closed 3 years ago
compileSync
, and not compile
? This could probably be asynccompile
at all, and not evaluate
?evaluate
supports exports, and can support imports tooevaluate
gives you a React node back — that’s what you’re looking for, right?It's potentially going to live within a CMS so we can preview the content and save it. I tried compile
rather than compileSync
to begin with but LiveProvider's transformCode
just seems to ignore async functions. Ahh evaluate seems more like it! So now I have:
import React, { useState } from 'react';
import * as runtime from 'react/jsx-runtime.js';
import { LiveProvider, LiveEditor, LiveError, LivePreview } from 'react-live';
import { evaluateSync } from 'xdm';
import './App.css';
function App(props) {
const [code, setCode] = useState('# Hello, world!\n\n This is some markup!');
return (
<div className="App">
<LiveProvider
code={code}
transformCode={(code) => {
let { default: Content } = evaluateSync(code, {
...runtime,
});
console.log(Content);
return String(Content);
}}
scope={{}}
>
<LiveEditor />
<LiveError />
<LivePreview />
</LiveProvider>
</div>
);
}
export default App;
but now _jsxs is not defined
so I'm assuming something needs to be added in scope?
OK, getting closer.
The next thing: the package react-live
is doing work that xdm is already doing.
You don’t need it at all (it’s already done).
(And in fact serializing String(Content)
doesn‘t work)
The readme of react-live
explains what it’s doing and using under the hood. That might help to point you in the right direction.
Here’s a tiny, bad, example, of how it can be done: https://codesandbox.io/s/romantic-shannon-k1goq?file=/src/App.js.
You could use compileSync
, if you really want to use react-live
, it might work, but they duplicate several things: Bublé is packed at 130kb — the size of the whole of xdm.
Thanks for sending over the example, it made sense after looking at it that react-live isn't needed when it handles so much of it itself. I've managed to get something working with async here: https://github.com/Adam-Collier/vite-mdx-playground/tree/evaluate_async however there are a couple of problems I'm coming across when it comes to handling errors. For example if I was to do something like <Row>some content here</Row>
(where Row isn't imported) the error bounces back to the Error Boundary rather than being handled in the try catch and gets logged to the console as an uncaught error. But if I remove the try catch and just start writing an opening tag <
the error isn't caught by the ErrorBoundary and goes straight to console (I think this is promise related and the Error Boundary doesn't handle those cases). So I'm wondering if there is a way of handling the errors that I may be missing here? so they are caught and shown in the UI rather than logging to the console
A bit of googling shows me: https://medium.com/trabe/catching-asynchronous-errors-in-react-using-error-boundaries-5e8a5fd7b971.
Closing this for now. I think it has garnered enough conversation to be useful for future readers. Feel free to comment with more Qs tho!
Hey, so I was looking to create an MDX playground and came across the one on the main MDXjs site (https://mdxjs.com/playground/) and I wondered if it would be possible to create one using XDM. So looking at https://github.com/mdx-js/mdx/blob/5169bf1f5d7b730b6f20a5eecee0b9ea0d977e56/packages/gatsby-theme-mdx/src/components/playground-editor.js and Chris Biscardi's post https://www.christopherbiscardi.com/post/using-mdxprovider-host-elements-in-react-live-scope I thought I'd give it a go. However, I think I may be misunderstanding how to use XDM in this instance because compileSync doesn't seem to output what the transformCode prop expects. Also, I was under the impression that we didn't need to use @mdx-js/react and the
MDXProvider
(which the MDX examples use) to render the content but this could be wrong?Here's some code:
Any help on this will be greatly appreciated and help me to understand how to use XDM more