Closed Underqualified-Gunman closed 7 months ago
I think you need to add the FGD path in settings. I'm guessing every point entity looks like a purple cube, too.
Someone else had a problem where the FGD wasn't working, but a restart fixed it or something. Also, check Widgets
-> Log
to see if the FGD is loading or not.
all entities look like they should different colored and sized cubes. figured it would have been fine since i was loading the stock HL1 FGDs assumed that stock HL1 ffgd would be better cause of how i'm using BSPguy (making a chapter select mod and need to plop in relevant changelevel data for the chapter select select level or get the c3a1 elevator level issue.) sorry for late reply been doing christmas prep and not had time to check the internet as of late.
think my issue is due to loading half-life.fgd not sven coop.fgdi know the program doesn't play well if the base directory isn't commom/svencoop
Adding the half-life fgd works for me, but I got the same bug when trying to load that and an invalid fgd.
^ that broken path to sven-coop.fgd
is added by default. The class change menu was broken until I removed or fixed that path.
fixed in 2fc27c4
when in the properties window and attempting to change the class of an object nothing occurs