wordandahalf / Adventuria-old

A little Java 2D platformer
BSD 2-Clause "Simplified" License
5 stars 3 forks source link

TODO #1

Closed wordandahalf closed 6 years ago

wordandahalf commented 9 years ago

[outdated, will be updated for the slick2d branch]

Additions

World

wordandahalf commented 8 years ago

Also, in the rewrite, there will be a new way to add textures into the game; In the res folder there will be a file named assets.dat with a list of textures the game needs to run, which are parsed on boot.

An example file:

#The format for adding new textures is:
#alias {image, x1, y1, width, height}
#or just
#alias {image}
dirt {tileset_terrain.png, 0, 0, 20, 20}
stone {tileset_terrain.png, 20, 0, 20, 20}
sky_moon {moon.png}
redusk commented 8 years ago

I fixed Sun and moon stutters and made their motion more realistic

wordandahalf commented 8 years ago

Fixed a stupid math mistake and now all is good! progress_screenshot

wordandahalf commented 8 years ago

Working on collision and a new physics engine :) progress_screenshot_2

(I'm also cleaning up this thread)

wordandahalf commented 7 years ago

I would like to inform you guys that this is certainly not dead After rewriting most of the systems, the performance was quite abysmal, even after I optimized it as much as I could. As a result, I am rewriting it in C++ with SDL2. It will be pushed to a new repository within the month.

redusk commented 7 years ago

I've been a bit bored lately and have just been toying around with the latest commited version, and I fixed collision detection and began to add world generation (ore, stone, bedrock, etc.)

redusk commented 7 years ago

lighting I've added a rudimentary lighting system

wordandahalf commented 7 years ago

Nice!

wordandahalf commented 6 years ago

(using the GitHub "Projects" feature instead of this in the future)