So, I built a custom map for my company. Started with the little default "startup" house and expanded from there.
Unfortunately the right-click walk to position feature does not pathfind at all. Wokas will simply try to reach their goal in a straight line and get stuck on all kinds of obstacles (collisions layer).
Is there anything I have to keep in mind while creating the map? On all demo / showcase maps by the WA team this works just fine.
I placed no entities / tiles having their own collision, only used the collision layer and those blue blocks. I had that layer in a layers sub-directory, also tried moving it out of that an on top of all layers, but nothing did the trick.
Any help is greatly appreciated.
I'll mention @Waclaw-I and @moufmouf as you guys seem to be the specialists for this feature...
So, I built a custom map for my company. Started with the little default "startup" house and expanded from there.
Unfortunately the right-click walk to position feature does not pathfind at all. Wokas will simply try to reach their goal in a straight line and get stuck on all kinds of obstacles (collisions layer). Is there anything I have to keep in mind while creating the map? On all demo / showcase maps by the WA team this works just fine. I placed no entities / tiles having their own collision, only used the collision layer and those blue blocks. I had that layer in a layers sub-directory, also tried moving it out of that an on top of all layers, but nothing did the trick.
Any help is greatly appreciated.
I'll mention @Waclaw-I and @moufmouf as you guys seem to be the specialists for this feature...