worldofbalance / unity-game-client

Unity Client for World of Balance
http://smurf.sfsu.edu/~wob/
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Issue 4 - Client crashing on Windows with out-of-memory error. #6

Closed rupalkhilari closed 8 years ago

rupalkhilari commented 8 years ago

Modified .gitattributes to change attributes of .asset, .unity, .prefab to 'binary'. Added sqlite3.dll, sqlite3.def for Windows users. Issue #4

jensvdh commented 8 years ago

I'm getting a bunch of compiler errors on OSX. Did you try doing a fresh clone using this branch?

game_unity_-_wob_client_-_pc__mac___linux_standalone__personal___opengl_4_1_

rupalkhilari commented 8 years ago

Hmm.. Yes, I did a fresh clone of the branch. It seemed to work fine on Windows.

git clone -b Issue_4_windows_out_of_memory https://github.com/worldofbalance/
unity-game-client.git

Does this have to do with the Editor Settings -> Asset Serialization ? I have it set to Mixed as it is here .

jensvdh commented 8 years ago

I was looking at the wrong branch. It works now. I'll merge this Pull Request. Thanks for your help/investigation! :+1:

rupalkhilari commented 8 years ago

Cool, thanks for testing and merging it, glad it works ok for now.