Closed rupalkhilari closed 8 years ago
I'm getting a bunch of compiler errors on OSX. Did you try doing a fresh clone using this branch?
Hmm.. Yes, I did a fresh clone of the branch. It seemed to work fine on Windows.
git clone -b Issue_4_windows_out_of_memory https://github.com/worldofbalance/
unity-game-client.git
Does this have to do with the Editor Settings -> Asset Serialization ? I have it set to Mixed as it is here .
I was looking at the wrong branch. It works now. I'll merge this Pull Request. Thanks for your help/investigation! :+1:
Cool, thanks for testing and merging it, glad it works ok for now.
Modified .gitattributes to change attributes of .asset, .unity, .prefab to 'binary'. Added sqlite3.dll, sqlite3.def for Windows users. Issue #4