worldofbalance / unity-game-client

Unity Client for World of Balance
http://smurf.sfsu.edu/~wob/
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Latest Development Build Buttons in GUI elements on World.unity not working #98

Closed echan2 closed 8 years ago

echan2 commented 8 years ago

The buttons to start a game or create a multiplayer room did not work, the error I believe that was causing it was a Argument out of Range in Clock.cs on line 90, commenting out that line fixed the issue.

rupalkhilari commented 8 years ago

This still seems to be an issue. @worldofbalance/lobby. Not able to click on any of the buttons in the Multiplayer Game window. There are also "New Game Objects" being continuously spawned in the Game.unity scene giving errors:

ArgumentOutOfRangeException: Argument is out of range.
System.Globalization.DateTimeFormatInfo.GetMonthName (Int32 month) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Globalization/DateTimeFormatInfo.cs:262)
Clock.OnGUI () (at Assets/Scripts/Clock.cs:90)

Thanks for the workaround @echan2.

danamuise commented 8 years ago

we are looking into this. The mutilplayer game buttons not working looks to be a server side issue, I will see what's going on.

The many gameObjects is coming from Zone.cs looking into seeing why.

Nobody on the lobby team is using Clock.cs I beilieve commenting out the offending script will not cause any issues.

rupalkhilari commented 8 years ago

Thanks @danamuise !

Fito commented 8 years ago

@rupalkhilari @echan2 I pushed a fixed for the clock issue. Let me know if you still see it.

rupalkhilari commented 8 years ago

Thanks @Fito , it seems to be working fine now.