Open francy51 opened 4 years ago
Scene Loading is slow...I suspect this is related to the use of Resources.LoadAll() rather than Resources.Load() with a direct path reference. Both methods should be profiled to evaluate how significant the difference is.
Resources.Load is off the hook for scene loading times, we should still investigate the cause.
Scene Loading is slow...I suspect this is related to the use of Resources.LoadAll() rather than Resources.Load() with a direct path reference. Both methods should be profiled to evaluate how significant the difference is.