wovencode / OpenMMO-Other

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[task] Add features to editor #34

Closed francy51 closed 4 years ago

francy51 commented 4 years ago

OK thinking about the request to make things easier for testing etc.....

Since we can't do multi-zone testing on host/play... could we extend the OpenMMO menu a tad to do a build and run.. it would follow the manual steps we already do...

1) Setup a server directory 2) Setup a Client Directory 3) Switch to server and build it 4) Switch to client and build it 5) Run server 6) Run Client

that way, although it may take some time it stops all the button clicking stuff.. you still have manual override if you want it, but you also have one button press if needed.

If everything also goes into the same place every time..(as it does for me now) I also have a shortcut setup on my desktop to launch server and client that stays the same after each build anyway? you could even have a 7) in there.. delete database option

wovencode commented 4 years ago

a build pipeline editor script would be perfect for that

DX4D commented 4 years ago

Finished pending testing - QuickBuildMenu has been added. It does everything but run the game for you :) Install paths are consistent, so a .bat file or similar (shortcut file) can be used to launch everything. Also has a Full Deployment option that can build a server plus multiple clients for different platforms.

DX4D commented 4 years ago

@francy51 Please close this issue