Closed tywtyw2002 closed 2 years ago
The DB definition of itemspares in version 2.5.3.4182 seems like below.
itemspares
2.5.3.4182
ID AllowableRace Description_lang Display3_lang Display2_lang Display1_lang Display_lang DmgVariance DurationInInventory QualityModifier BagFamily ItemRange StatPercentageOfSocket[0] StatPercentageOfSocket[1] StatPercentageOfSocket[2] StatPercentageOfSocket[3] StatPercentageOfSocket[4] StatPercentageOfSocket[5] StatPercentageOfSocket[6] StatPercentageOfSocket[7] StatPercentageOfSocket[8] StatPercentageOfSocket[9] StatPercentEditor[0] StatPercentEditor[1] StatPercentEditor[2] StatPercentEditor[3] StatPercentEditor[4] StatPercentEditor[5] StatPercentEditor[6] StatPercentEditor[7] StatPercentEditor[8] StatPercentEditor[9] Stackable MaxCount RequiredAbility SellPrice BuyPrice VendorStackCount PriceVariance PriceRandomValue Flags[0] Flags[1] Flags[2] Flags[3] Field_2_5_4_42581_022 Field_2_5_4_42581_023 Field_2_5_4_42581_024 OppositeFactionItemID MaxDurability ItemNameDescriptionID RequiredTransmogHoliday RequiredHoliday LimitCategory Gem_properties Socket_match_enchantment_ID TotemCategoryID InstanceBound ZoneBound[0] ZoneBound[1] ItemSet LockID StartQuestID PageID ItemDelay MinFactionID RequiredSkillRank RequiredSkill ItemLevel AllowableClass ItemRandomSuffixGroupID RandomSelect DamageMin[0] DamageMin[1] DamageMin[2] DamageMin[3] DamageMin[4] DamageMax[0] DamageMax[1] DamageMax[2] DamageMax[3] DamageMax[4] DefensiveStats[0] DefensiveStats[1] DefensiveStats[2] DefensiveStats[3] DefensiveStats[4] DefensiveStats[5] DefensiveStats[6] ScalingStatDistributionID ExpansionID ArtifactID SpellWeight SpellWeightCategory SocketType[0] SocketType[1] SocketType[2] SheatheType Material PageMaterialID LanguageID Bonding DamageType StatModifier_bonusStat[0] StatModifier_bonusStat[1] StatModifier_bonusStat[2] StatModifier_bonusStat[3] StatModifier_bonusStat[4] StatModifier_bonusStat[5] StatModifier_bonusStat[6] StatModifier_bonusStat[7] StatModifier_bonusStat[8] StatModifier_bonusStat[9] ContainerSlots MinReputation RequiredPVPMedal RequiredPVPRank InventoryType OverallQualityID AmmoType StatValue[0] StatValue[1] StatValue[2] StatValue[3] StatValue[4] StatValue[5] StatValue[6] StatValue[7] StatValue[8] StatValue[9] RequiredLevel
Other than OppositeFactionItemID probably being the first field after flags, this looked fine. Thanks!
(If possible in the future open a PR instead, it's much easier for us!)
The DB definition of
itemspares
in version2.5.3.4182
seems like below.