wowdev / WoWDBDefs

Client database definitions for World of Warcraft
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Guessed `ItemSparse.dbd` definition of `2.5.3.4182` #104

Closed tywtyw2002 closed 2 years ago

tywtyw2002 commented 2 years ago

The DB definition of itemspares in version 2.5.3.4182 seems like below.

ID
AllowableRace
Description_lang
Display3_lang
Display2_lang
Display1_lang
Display_lang
DmgVariance
DurationInInventory
QualityModifier
BagFamily
ItemRange
StatPercentageOfSocket[0]
StatPercentageOfSocket[1]
StatPercentageOfSocket[2]
StatPercentageOfSocket[3]
StatPercentageOfSocket[4]
StatPercentageOfSocket[5]
StatPercentageOfSocket[6]
StatPercentageOfSocket[7]
StatPercentageOfSocket[8]
StatPercentageOfSocket[9]
StatPercentEditor[0]
StatPercentEditor[1]
StatPercentEditor[2]
StatPercentEditor[3]
StatPercentEditor[4]
StatPercentEditor[5]
StatPercentEditor[6]
StatPercentEditor[7]
StatPercentEditor[8]
StatPercentEditor[9]
Stackable
MaxCount
RequiredAbility
SellPrice
BuyPrice
VendorStackCount
PriceVariance
PriceRandomValue
Flags[0]
Flags[1]
Flags[2]
Flags[3]
Field_2_5_4_42581_022
Field_2_5_4_42581_023
Field_2_5_4_42581_024
OppositeFactionItemID
MaxDurability
ItemNameDescriptionID
RequiredTransmogHoliday
RequiredHoliday
LimitCategory
Gem_properties
Socket_match_enchantment_ID
TotemCategoryID
InstanceBound
ZoneBound[0]
ZoneBound[1]
ItemSet
LockID
StartQuestID
PageID
ItemDelay
MinFactionID
RequiredSkillRank
RequiredSkill
ItemLevel
AllowableClass
ItemRandomSuffixGroupID
RandomSelect
DamageMin[0]
DamageMin[1]
DamageMin[2]
DamageMin[3]
DamageMin[4]
DamageMax[0]
DamageMax[1]
DamageMax[2]
DamageMax[3]
DamageMax[4]
DefensiveStats[0]
DefensiveStats[1]
DefensiveStats[2]
DefensiveStats[3]
DefensiveStats[4]
DefensiveStats[5]
DefensiveStats[6]
ScalingStatDistributionID
ExpansionID
ArtifactID
SpellWeight
SpellWeightCategory
SocketType[0]
SocketType[1]
SocketType[2]
SheatheType
Material
PageMaterialID
LanguageID
Bonding
DamageType
StatModifier_bonusStat[0]
StatModifier_bonusStat[1]
StatModifier_bonusStat[2]
StatModifier_bonusStat[3]
StatModifier_bonusStat[4]
StatModifier_bonusStat[5]
StatModifier_bonusStat[6]
StatModifier_bonusStat[7]
StatModifier_bonusStat[8]
StatModifier_bonusStat[9]
ContainerSlots
MinReputation
RequiredPVPMedal
RequiredPVPRank
InventoryType
OverallQualityID
AmmoType
StatValue[0]
StatValue[1]
StatValue[2]
StatValue[3]
StatValue[4]
StatValue[5]
StatValue[6]
StatValue[7]
StatValue[8]
StatValue[9]
RequiredLevel
Marlamin commented 2 years ago

Other than OppositeFactionItemID probably being the first field after flags, this looked fine. Thanks!

(If possible in the future open a PR instead, it's much easier for us!)