wowserhq / wowser

World of Warcraft in the browser using JavaScript and WebGL
MIT License
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Implement rotation and scaling support for M2 UV animations #140

Open fallenoak opened 8 years ago

fallenoak commented 8 years ago

Some M2s make use of more than just translation for UV coordinate animations. In particular, rotation and scaling are also possible to animate. In order to support proper display of these M2s, we should hook up rotation and scaling tracks in the UV animation logic currently present in M2s.

Progress