UV animations animate the UV coordinates for individual textures within texture units. They're used for various effects, such as water and lava. Similar to transparency animation blocks, they apply per-texture within a texture unit, and not to the entire texture unit at once.
[x] Find a model that actually uses UV animations
[x] Try compare Wowser's rendering of said model with the same model in the actual client
UV animations animate the UV coordinates for individual textures within texture units. They're used for various effects, such as water and lava. Similar to transparency animation blocks, they apply per-texture within a texture unit, and not to the entire texture unit at once.