Replenishment was changed from 1% per 5sec to 1% over 10sec in cata but this was never reflected in code.
If one would be pedantic, it should be 0.1% per second but adding that many events is probably a perf degradation. The downside to having it as mp5 is that it's not trackable in the resource breakdown, and specs like Ret which technically run oom for ~0.1-0.2s probably wouldn't if mana ticked continuously (I think, who knows).
Replenishment was changed from 1% per 5sec to 1% over 10sec in cata but this was never reflected in code.
If one would be pedantic, it should be 0.1% per second but adding that many events is probably a perf degradation. The downside to having it as mp5 is that it's not trackable in the resource breakdown, and specs like Ret which technically run oom for ~0.1-0.2s probably wouldn't if mana ticked continuously (I think, who knows).