Divine Light has been moved to the Cloak rune slot.
[ ] Need to update proto field name
The additional damage shield from Divine Light overhealing will now also apply to Beacon of Light targets.
Nothing to do
[ ] Fixed an issue causing Holy Shield to deal too much damage.
Unsure if this needs changes
Adjusted the tooltip of Hallowed Ground to clarify that damage does not need to be dealt to enemies with consecrate for consecrate to heal allies.
Nothing to do
Fixed an issue allowing the heal over time effect from Fanatacism from being able to crit.
Nothing to do
[ ] The Aegis rune now also allows the paladin to gain a 2% chance per talent point in the Reckoning talent learned to trigger the reckoning effect when receiving a melee or ranged attack
[ ] The additional damage over time effect cause by critical strikes with the Righteous Vengeance rune has been increased to 50% of the damage inflicted by the paladin ability that triggered it
[ ] Hammer of the Righteous damage has been increased to three times weapon damage (up from 2x weapon damage).
[ ] Art of War now reduces the remaining cooldown of Exorcism by 2 seconds on critical hit (previously was 1 second).
The Divine Sacrifice rune has been replaced with Hand of Sacrifice:
Causes target party or raid member to transfer 30% of damage taken to the caster. Lasts 12 seconds or until the caster has transferred 100% of their maximum health. 2 minute cooldown.
Just need to update proto field. Spell not implemented
[ ] Activating Holy Shield no longer provides attack power, but now provides 2 spell power per point of defense instead.
[ ] The Malleable Protection rune now doubles the spell power bonus granted when activating Holy Shield.
[ ] The Vindicator rune has been replaced with a new rune: Shock and Awe
Holy Shock now grants the paladin 1 additional spell power per point of Intellect for 30 seconds on use. (replace with actual tooltip text)
[ ] The Vindication talent now reduce the target’s attack power by 70/140/210 and grant 3/6/10% additional attack power to the paladin when it triggers. Lasts 30 seconds.
[ ] Shield of Righteousness now causes damage equal to two times the paladin’s shield block value.
https://www.wowhead.com/blue-tracker/topic/us/wow-classic-season-of-discovery-phase-4-ptr-development-notes-updated-6-21-2024-1880444
https://www.wowhead.com/blue-tracker/topic/us/wow-classic-season-of-discovery-phase-4-ptr-development-notes-updated-7-3-2024-1883827
[ ] Hammer of the Righteous damage has been increased to three times weapon damage (up from 2x weapon damage).
[ ] Art of War now reduces the remaining cooldown of Exorcism by 2 seconds on critical hit (previously was 1 second).
The Divine Sacrifice rune has been replaced with Hand of Sacrifice:
[ ] Activating Holy Shield no longer provides attack power, but now provides 2 spell power per point of defense instead.
[ ] The Malleable Protection rune now doubles the spell power bonus granted when activating Holy Shield.
[ ] The Vindicator rune has been replaced with a new rune: Shock and Awe
[ ] The Vindication talent now reduce the target’s attack power by 70/140/210 and grant 3/6/10% additional attack power to the paladin when it triggers. Lasts 30 seconds.
[ ] Shield of Righteousness now causes damage equal to two times the paladin’s shield block value.
[ ] Lawbringer Radiance set bonus https://www.wowhead.com/classic/item-set=1707/lawbringer-radiance
[ ] Lawbringer Mercy set bonus https://www.wowhead.com/classic/item-set=1706/lawbringer-mercy
[ ] Lawbringer Will set bonus https://www.wowhead.com/classic/item-set=1708/lawbringer-will