Is your feature request related to a problem? Please describe.
Upcoming Ulduar raid for at least Hodir provides a damage buff that can't be hacked around with current sim tools - +135% crit damage, a debuff that increases magic damage taken, and a fire that has a chance to deal a major fire hit.
Describe the solution you'd like
The ability to toggle on/off specific encounter buffs to determine relative significance for a specific class/spec as well as providing a comparison for which buff benefits which specs most.
Describe alternatives you've considered
Previously for Loatheb could use +crit rating to imitate the spore buff. It's getting more complicated now.
Additional context
New raids soon! Many new things to sim!
Is your feature request related to a problem? Please describe. Upcoming Ulduar raid for at least Hodir provides a damage buff that can't be hacked around with current sim tools - +135% crit damage, a debuff that increases magic damage taken, and a fire that has a chance to deal a major fire hit.
Describe the solution you'd like The ability to toggle on/off specific encounter buffs to determine relative significance for a specific class/spec as well as providing a comparison for which buff benefits which specs most.
Describe alternatives you've considered Previously for Loatheb could use +crit rating to imitate the spore buff. It's getting more complicated now. Additional context New raids soon! Many new things to sim!