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wpernath
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quarkus-grumpycat
A simple fat-cat / packman like multi player game, with a logic server written in Java with Quarkus and a Engine written in JavaScript with the MelonJS game framework.
GNU General Public License v3.0
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20
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Release v0.6.x
#52
wpernath
closed
3 months ago
0
Release v0.6.x
#51
wpernath
closed
4 months ago
0
fixing pipeline.sh to provide repo username in pipeline call
#50
wpernath
closed
1 year ago
0
Release v0.6.x
#49
wpernath
closed
1 year ago
0
Update README.md
#48
wpernath
closed
1 year ago
0
Merging changes of main back to the current stable branch
#47
wpernath
closed
1 year ago
0
Merging release-v0.6.x branch to main branch
#46
wpernath
closed
1 year ago
0
Modularize grumpycat sources
#45
wpernath
opened
1 year ago
0
adding a bat as enemy
#44
wpernath
closed
1 year ago
0
Updating main with all changes from release branch
#43
wpernath
closed
1 year ago
0
#41 fixing scripting and config handling
#42
wpernath
closed
2 years ago
0
Fixing npm scripts for melonjs client build
#41
wpernath
closed
2 years ago
0
Latest v0.6.x fixes
#40
wpernath
closed
2 years ago
0
Preparing Release v0.6.5
#39
wpernath
closed
2 years ago
0
Replaced soon to be deprecated Faker.instance() with new Faker()
#38
bodiam
closed
2 years ago
0
Release v0.6.4
#37
wpernath
closed
2 years ago
0
Remove com.github.javafaker and use net.datafaker instead
#36
wpernath
closed
2 years ago
2
Prep Release v0.6.4
#35
wpernath
closed
2 years ago
0
Multiplayer: If a player gets into anything exploding of another player it should hurt
#34
wpernath
opened
2 years ago
0
Release v0.6.3
#33
wpernath
closed
2 years ago
0
Let the user overwrite the generated network name of the player
#32
wpernath
opened
2 years ago
0
Release v0.6.x
#31
wpernath
closed
2 years ago
0
Bug in multi player game over and feature request
#30
wpernath
closed
2 years ago
1
React on RESIZE events properly
#29
wpernath
opened
2 years ago
0
Update docs
#28
wpernath
opened
2 years ago
0
Fill space left and right on mobile devices (use as much from the screen as possible)
#27
wpernath
opened
2 years ago
1
Find a way to get a full screen on mobile devices
#26
wpernath
opened
2 years ago
0
Virtual Joystick for touch mobile devices is not working as expected
#25
wpernath
opened
2 years ago
0
In multi player mode we need text messages if something nice has happened
#24
wpernath
opened
2 years ago
1
Release v0.6.2
#23
wpernath
closed
2 years ago
0
The HUD is updating / being drawn every frame...
#22
wpernath
closed
2 years ago
3
Feature: Create Tiled templates for Golem, Chests and EnemyEmitters
#21
wpernath
closed
2 years ago
1
Feature: Create an own overlay for deployments on rhepds
#20
wpernath
closed
2 years ago
0
Bug: Chests in Golem level contain NaN potions
#19
wpernath
closed
2 years ago
0
Implement a "How to play" screen
#18
wpernath
closed
2 years ago
1
Updated MP game over screen
#17
wpernath
closed
2 years ago
0
Release v0.6.x
#16
wpernath
closed
2 years ago
0
Make a live demo
#15
L1lith
closed
2 years ago
6
Merging multiplayer to main branch
#14
wpernath
closed
2 years ago
0
Some more fixing before release
#13
wpernath
closed
2 years ago
0
Level Chooser implementation
#12
wpernath
closed
2 years ago
0
Release v0.5.x
#11
wpernath
closed
2 years ago
0
Release v0.5.x
#10
wpernath
closed
2 years ago
0
Fixes to GitOps
#9
wpernath
closed
2 years ago
0
updated the way how to create a release
#8
wpernath
closed
2 years ago
0
Prep for release 0.5.2
#7
wpernath
closed
2 years ago
0
Preparation for release v0.5.2
#6
wpernath
closed
2 years ago
0
some more pom changes
#5
wpernath
closed
2 years ago
0
Repo refactoring
#4
wpernath
closed
2 years ago
0
Kafka consumer and merge
#3
wpernath
closed
2 years ago
0
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