issues
search
wpernath
/
quarkus-grumpycat
A simple fat-cat / packman like multi player game, with a logic server written in Java with Quarkus and a Engine written in JavaScript with the MelonJS game framework.
GNU General Public License v3.0
17
stars
20
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Release v0.6.x
#52
wpernath
closed
2 months ago
0
Release v0.6.x
#51
wpernath
closed
3 months ago
0
fixing pipeline.sh to provide repo username in pipeline call
#50
wpernath
closed
1 year ago
0
Release v0.6.x
#49
wpernath
closed
1 year ago
0
Update README.md
#48
wpernath
closed
1 year ago
0
Merging changes of main back to the current stable branch
#47
wpernath
closed
1 year ago
0
Merging release-v0.6.x branch to main branch
#46
wpernath
closed
1 year ago
0
Modularize grumpycat sources
#45
wpernath
opened
1 year ago
0
adding a bat as enemy
#44
wpernath
closed
1 year ago
0
Updating main with all changes from release branch
#43
wpernath
closed
1 year ago
0
#41 fixing scripting and config handling
#42
wpernath
closed
1 year ago
0
Fixing npm scripts for melonjs client build
#41
wpernath
closed
1 year ago
0
Latest v0.6.x fixes
#40
wpernath
closed
1 year ago
0
Preparing Release v0.6.5
#39
wpernath
closed
2 years ago
0
Replaced soon to be deprecated Faker.instance() with new Faker()
#38
bodiam
closed
2 years ago
0
Release v0.6.4
#37
wpernath
closed
2 years ago
0
Remove com.github.javafaker and use net.datafaker instead
#36
wpernath
closed
2 years ago
2
Prep Release v0.6.4
#35
wpernath
closed
2 years ago
0
Multiplayer: If a player gets into anything exploding of another player it should hurt
#34
wpernath
opened
2 years ago
0
Release v0.6.3
#33
wpernath
closed
2 years ago
0
Let the user overwrite the generated network name of the player
#32
wpernath
opened
2 years ago
0
Release v0.6.x
#31
wpernath
closed
2 years ago
0
Bug in multi player game over and feature request
#30
wpernath
closed
2 years ago
1
React on RESIZE events properly
#29
wpernath
opened
2 years ago
0
Update docs
#28
wpernath
opened
2 years ago
0
Fill space left and right on mobile devices (use as much from the screen as possible)
#27
wpernath
opened
2 years ago
1
Find a way to get a full screen on mobile devices
#26
wpernath
opened
2 years ago
0
Virtual Joystick for touch mobile devices is not working as expected
#25
wpernath
opened
2 years ago
0
In multi player mode we need text messages if something nice has happened
#24
wpernath
opened
2 years ago
1
Release v0.6.2
#23
wpernath
closed
2 years ago
0
The HUD is updating / being drawn every frame...
#22
wpernath
closed
2 years ago
3
Feature: Create Tiled templates for Golem, Chests and EnemyEmitters
#21
wpernath
closed
2 years ago
1
Feature: Create an own overlay for deployments on rhepds
#20
wpernath
closed
2 years ago
0
Bug: Chests in Golem level contain NaN potions
#19
wpernath
closed
2 years ago
0
Implement a "How to play" screen
#18
wpernath
closed
2 years ago
1
Updated MP game over screen
#17
wpernath
closed
2 years ago
0
Release v0.6.x
#16
wpernath
closed
2 years ago
0
Make a live demo
#15
L1lith
closed
2 years ago
6
Merging multiplayer to main branch
#14
wpernath
closed
2 years ago
0
Some more fixing before release
#13
wpernath
closed
2 years ago
0
Level Chooser implementation
#12
wpernath
closed
2 years ago
0
Release v0.5.x
#11
wpernath
closed
2 years ago
0
Release v0.5.x
#10
wpernath
closed
2 years ago
0
Fixes to GitOps
#9
wpernath
closed
2 years ago
0
updated the way how to create a release
#8
wpernath
closed
2 years ago
0
Prep for release 0.5.2
#7
wpernath
closed
2 years ago
0
Preparation for release v0.5.2
#6
wpernath
closed
2 years ago
0
some more pom changes
#5
wpernath
closed
2 years ago
0
Repo refactoring
#4
wpernath
closed
2 years ago
0
Kafka consumer and merge
#3
wpernath
closed
2 years ago
0
Next