Both could occur if a client and server write to the same key and the server
disconnects/reconnects (or restarts).
Bug 1: the client did not properly update the sequence number in this case,
so later server updates could be ignored until the sequence number wrapped.
Bug 2: the client did not properly set the id and sequence number for the
update message back to the server, so the server would ignore the message.
Both could occur if a client and server write to the same key and the server disconnects/reconnects (or restarts).
Bug 1: the client did not properly update the sequence number in this case, so later server updates could be ignored until the sequence number wrapped.
Bug 2: the client did not properly set the id and sequence number for the update message back to the server, so the server would ignore the message.