Much like parts in Meshmixer, this is planned to be Curvemixer's killer feature. Parts can be stored in a toolbar. You should be able to make modifications to a master part and have it update all clones which will fuse into their respective shapes naturally with bevels and whatever else the user desires.
Depends on #2 beveled angles for blending part ends into shapes
Much like parts in Meshmixer, this is planned to be Curvemixer's killer feature. Parts can be stored in a toolbar. You should be able to make modifications to a master part and have it update all clones which will fuse into their respective shapes naturally with bevels and whatever else the user desires.
Depends on #2 beveled angles for blending part ends into shapes
See also: