wrightmat / zbom

Zelda: Book of Mudora (Solarus)
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Failed to create/convert software surface #64

Closed wrightmat closed 8 years ago

wrightmat commented 8 years ago

There is likely a memory leak bug in the engine (see solarus issues #962 and #933) that will cause the game to crash after about a half hour of play at night when hardware acceleration is on. If hardware acceleration is off, the game still has a chance to crash but it will more likely be after a few hours of play. The problem appears to be linked to the drawing of overlays that use blend modes, which applies mostly to the day/night system in this game.

Plan is to release the game with hardware acceleration disabled by default and release a patch if needed when the engine bug is corrected.

wrightmat commented 8 years ago

Fixed by commit in christopho/solarus today. Tested and was no longer able to product a crash.