wrld3d / unity-api

Issue tracking for the WRLD Unity SDK
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World Coverage #114

Closed blacqvve closed 2 years ago

blacqvve commented 2 years ago

Hello everyone, I would like to learn is there a way to check a location is covered by WRLD3D map?

ghost commented 2 years ago

You can see our latest coverage and vote for new areas to be added here: https://www.wrld3d.com/3d-maps/mapping-data#WRLD-MAP-COVERAGE

We also build out areas of the map on request for individual customers for a fee (depending on the area you require) - please contact support@wrld3d.com if you're interested.

blacqvve commented 2 years ago

Sorry for missing information on my issue. I know WRLD3D has a map for displaying world coverage but i need to check is my player's current location covered by WRLD3D at runtime or before initializing the map.

ghost commented 2 years ago

Hi, it's not possible to check before initialising the map, but once the WRLD API is initialised you can:

Hope that helps!