wrld3d / unity-api

Issue tracking for the WRLD Unity SDK
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Access behind firewall #119

Open urdragon2 opened 1 year ago

urdragon2 commented 1 year ago

Description

Hi. I have a company firewall that is preventing the stream of the map. Is there a way to add a proxy to the package?

Steps to Reproduce

  1. add package
  2. click play

Expected behavior: The map to display

Actual behavior: 5 errors. Object reference not set to an instance of an object

Reproduces how often: 100%

Additional Information

Any additional information, configuration or data that might be necessary to reproduce the issue, e.g.: I have tried on both Mac and windows. It does the same thing. It works perfectly on my home network. I have my proxy set for Unity so that it can login but it seems the stream you call with the asset does not use the proxy settings.

chrisdjali-wrld3d commented 1 year ago

It should be possible to run this on a corporate network either with firewall whitelisting or a proxy. It sounds like your existing rules don't cover all the URLs we attempt to access, though. We don't have a published list of the URLs we access, so your best bet might be to use a tool like Wireshark to monitor the Unity application to see which URLs it accesses (or look at the firewall logs for things it's blocked), and whitelist things until they work.