Closed saadminhas closed 3 years ago
Hi Saad,
Thanks for your interest in our maps!
We've had a few requests for API-level functionality to replace specific map tiles, so I suspect this is something we'll look at making easier in future. At the moment, however, I'm afraid I don't think I can suggest a more elegant solution than looking for the names of the offending GameObjects and programatically replacing them.
I hope this helps. Best of luck with your project.
There isn't an API to do this, however this example script can be used to disable any buildings within a given Morton Key: Scripts.zip
Hi,
Is it possible to mask/remove part of the streamed map? so that we can add our own Gameobject environment models within the masked area?
Best Regards, Saad