wsaunders1014 / EnhancedMovement

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Does not always register the terrain layer multiplier #1

Open Nordiii opened 4 years ago

Nordiii commented 4 years ago

There are problems with getting Terrain Layers difficulty multiplied in on Hex maps! In those example gif I used "Hexagonal Rows - Odd"

exampleHex1 exampleHex2

Nordiii commented 4 years ago

This can also be reproduced with a square grid: squaregriderror