Closed jaydonga closed 7 years ago
@jaydonga Yes, you are filling an array with several hundred (if not thousands) of objects that consume memory. This is the expected outcome. If you are trying to capture images I suggest using an approach that doesn't consist of trying to store all of them in memory at once.
Retrieving
Bitmap
from video in loop and savingBitmap
toArrayList
results inOutOfMemoryError