Open wsyOverflow opened 2 years ago
https://wsyoverflow.github.io/Render-Engine/Vulkan-Render-Design.html
Summary Spatiotemporal reservoir resampling for real-time ray tracing with dynamic direct lighting [1] 解决 many-lights 下的直接光照的重要性采样问题。 Background 本论文将光源视为场景中的发光几何体,因此 many-lights 下的渲染方程为:着色点 (y\
https://wsyoverflow.github.io/Render-Engine/Vulkan-Render-Design.html
Summary Spatiotemporal reservoir resampling for real-time ray tracing with dynamic direct lighting [1] 解决 many-lights 下的直接光照的重要性采样问题。 Background 本论文将光源视为场景中的发光几何体,因此 many-lights 下的渲染方程为:着色点 (y\