Closed dbaileydev closed 5 years ago
Hey, I was just about to report the same issue. I rolled back to version 2.1.0 and it fixed the issue for me.
Hey, I was just about to report the same issue. I rolled back to version 2.1.0 and it fixed the issue for me.
I just got it to work. Ended up breaking it out into a separate component. Seems as though when you have it in a component with state, it re-renders when state changes, couldn't figure out why.
Had to separate component into separate component. Please reference my last comment above.
This configuration should be normal? I mean, separating Particle Component to another component that doesn't change its state seems like a workaroud, not a fix at all.
Is this the final solution?
How to get it working though?
I created a ParticleComponent
which doesn't take in any props and doesn't have any state.
I want to use this in a Page which has its own state, but whenever the state changes, the particles jump.
The code is something like:
// Page1
render() {
return (
<React.Fragment>
<ParticleContainer/>
<div>
<h3>{this.state.appName}</h3>
// rest of the JSX which is dependent on state
</div>
</React.Fragment>
);
}
I had this issue with beta version 2.4.0. On certain state changes at the parent level, the particles would re-render and flicker rapidly. I had also tried breaking it out into a separate component along with other tweaks.
Upgrading to version 2.7.0 resolved my issue.
I currently have a wrapping particles container rendered in a separate component as the parent component I am trying to render the particles container in. When the parent component state changes, the particles component re-renders on state change of the parent. I'm not passing props to the child particles container so why would it re-render? My particles.json file is in my assets folder and is not being updated. Any suggestions?