Open LemADEC opened 10 years ago
Are you sure it actually freezes? Because Goblins and Giants adds a new dimension and a bunch of new stuff to the overworld. All this extra generation can greatly slow down world creation.
On Mon, Dec 1, 2014 at 12:06 AM, LemADEC notifications@github.com wrote:
When using just Forge Mod Loader version 7.10.85.1236 and "Goblins and Giants 1.7.10-1.0.4.3.jar", initial world generation gets stuck while starting a superflat world with Seed: -247458159784279772 or a normal world with Seed: -3113879159425603667.
— Reply to this email directly or view it on GitHub https://github.com/wuppy29/WuppyMods/issues/5.
Yes, the game stop doing the initial spawn generation, there's no logs and 0% CPU for several minutes until I kill the application with task manager.
Very strange. I doubt I can fix that though, it really seems like a Minecraft or forge issue. Lets hope this issue is gone in 1.8.
Did you try running those worldgen in your debug environment?
Yeah, usually it works just fine. Sometimes it will pause though like you said. However, when you reenter that world it will generate just fine.
On Sat, Dec 6, 2014 at 11:36 AM, LemADEC notifications@github.com wrote:
Did you try running those worldgen in your debug environment?
— Reply to this email directly or view it on GitHub https://github.com/wuppy29/WuppyMods/issues/5#issuecomment-65892533.
I've tried multiple times to reenter the world and it restart the spawn worldgen and gets stuck again.
When using just Forge Mod Loader version 7.10.85.1236 and "Goblins and Giants 1.7.10-1.0.4.3.jar", initial world generation gets stuck while starting a superflat world with Seed: -247458159784279772 or a normal world with Seed: -3113879159425603667.