Closed Cokemonkey11 closed 9 years ago
Does it happen every time?
Maybe the problem is that you are not using a frozen throne map (.w3m vs *.w3x). Can you please check, if that problem occurs with (.w3x) maps?
turns out that if you place a blood mage the map becomes .w3x
but if you remove the blood mage it revert to .w3m
today I learned
So then we have #335 for this bug, right?
If I change wurstscript files and save my map, the wurst is compiled correctly and test-map works as expected.
However, if changes are made to the map and then saved in the editor (for example, removing a placed unit or adding a tree), a number of errors occur:
If I save a second time, a different error occurs (this error repeats if saving a third, fourth... time):