wurstscript / WurstScript

Programming language and toolkit to create Warcraft III Maps
https://wurstlang.org
Apache License 2.0
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Can we have PTR build of Wurst? #841

Closed GetLocalPlayer closed 5 years ago

GetLocalPlayer commented 5 years ago

So we can keep our libraries up-to-date and test new features in a convenient way.

Frotty commented 5 years ago

As far as I know there is no incompatibility with the current build, what exactly do you want?

Potentially everything is possible, if someone does it. Since PTR is likely to change, I'm not interested in spending time on a volatile basis.

peq commented 5 years ago

Just to clarify: Are you referring to the wc3 PTR or do you just want us to provide something similar for wurst (e.g. a stable version and a nightly version?).

GetLocalPlayer commented 5 years ago

Just to clarify: Are you referring to the wc3 PTR or do you just want us to provide something similar for wurst (e.g. a stable version and a nightly version?).

Warcraft

peq commented 5 years ago

Since PTR uses a different folder to store maps in, I'll add an option for configuring it. Otherwise the normal version should work with PTR.

Frotty commented 5 years ago

Since PTR uses a different folder to store maps in, I'll add an option for configuring it. Otherwise the normal version should work with PTR.

already exists

https://github.com/wurstscript/WurstScript/blob/bcc24c93d8951c0dfcdd9de90e066ddb032943fc/de.peeeq.wurstscript/src/main/java/de/peeeq/wurstscript/RunArgs.java#L114

Only the auto detection should be updated.