Open wwzeng1 opened 1 year ago
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I found the following snippets in your repository. I will now analyze these snippets and come up with a plan.
From looking through the relevant snippets, I decided to make the following modifications:
File Path | Proposed Changes |
---|---|
src/components/CallToAction.tsx |
Modify src/components/CallToAction.tsx with contents: • Import the react-particles-js library at the top of the file. • Add state to the component to control whether the particle effect is shown or not. This can be done using the useState hook from React. • Add an onClick event handler to the logo. This event handler should toggle the state for the particle effect. • Add the Particle component from react-particles-js to the render method of the CallToAction component. This component should only be rendered when the state for the particle effect is true. • Configure the Particle component to have the desired effect. This includes setting the number of particles, the color, the direction, etc. |
I have created a plan for writing the pull request. I am now working my plan and coding the required changes to address this issue. Here is the planned pull request:
Add particle effect to logo in CallToAction component
sweep/particle-effect
Description
This PR adds a particle effect to the logo in the CallToAction component. When the logo is clicked, particles will be fired out in a visually appealing manner. The particle effect is implemented using the react-particles-js library, which is compatible with TypeScript and the current tech stack (React, Chakra UI).
Summary of Changes
- Added an onClick event handler to the logo in the CallToAction component
- Imported the react-particles-js library
- Added state to control whether the particle effect is shown or not
- Added the Particle component from react-particles-js to the CallToAction component
- Configured the Particle component to have the desired effect (number of particles, color, direction, etc.)
- Updated the README.md file with instructions on how to run the project with the new particle effect
Please review and merge this PR at your earliest convenience. Thank you!
File | Instructions | Progress | |
---|---|---|---|
src/components/CallToAction.tsx |
Modify src/components/CallToAction.tsx with contents: • Import the react-particles-js library at the top of the file. • Add state to the component to control whether the particle effect is shown or not. This can be done using the useState hook from React. • Add an onClick event handler to the logo. This event handler should toggle the state for the particle effect. • Add the Particle component from react-particles-js to the render method of the CallToAction component. This component should only be rendered when the state for the particle effect is true. • Configure the Particle component to have the desired effect. This includes setting the number of particles, the color, the direction, etc. |
✅ Commit bc938ad |
I have finished coding the issue. I am now reviewing it for completeness. |
Here are my self-reviews of my changes at sweep/particle-effect
.
Here is the 1st review
Hi @wwzeng1, great job on implementing the particles effect on the logo click. However, there are a few changes that need to be made:
In the file
src/components/CallToAction.tsx
on lines 16-18, you have duplicated the import ofExternalLinkWithText
and the requirement ofdemo.mp4
. Please remove these duplicates.Also, you have removed the import of
Terminal
from "react-window-ui" on lines 7-8. If this import is used elsewhere in the code, it might cause issues. Please ensure that it's not needed or replace it where necessary.Keep up the good work!
I finished incorporating these changes.
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make sure to use typescript compatible packages and imports
Checklist
- [X] `src/components/CallToAction.tsx` > • Import the react-particles-js library at the top of the file. > • Add state to the component to control whether the particle effect is shown or not. This can be done using the useState hook from React. > • Add an onClick event handler to the logo. This event handler should toggle the state for the particle effect. > • Add the Particle component from react-particles-js to the render method of the CallToAction component. This component should only be rendered when the state for the particle effect is true. > • Configure the Particle component to have the desired effect. This includes setting the number of particles, the color, the direction, etc.