Closed wxtrac closed 2 years ago
Hi Mickael,
There are some problems with this - 1) operators return a normal wxPoint? 2) Nothing in the library actually uses this... 3) You might want to derive from wxRealPoint...
-ryannpcs
Hi.
sorry for delay. I was quite busy theses days. But now i have some times to repost my patch:
I have deleted the previous patch and resent a new one with correction.
i could understand your point of view regarding the fact that wxWindows frameswork doesn't use wx3DPoint anywhere in the libraries, but one thing is sure, is when a usr-devl wants to just have a primitive like 3D Point, it would be cool to have it available in the wxWindows framework. That's why I have suggested it.
Thank you again for your feedback.
Mickael Gilabert
adding_wx3DPoint_class.patch.newversion
(4.4 KiB)new wx3DPoint file in diff mode with its full latek documentation
Hi,
Since this is a new class, and I'm not sure about it's inclusion, I'll have to swing this by the other devs first.
Thanks!
Hi,
I ran this by the other devs, and unfortunently they don't agree about it's inclusion.
See the wx-dev list archive at lists.wxwindows.org for details.
Thanks, Ryan
Ok. I understand wx dev's point of view.
Thanks anyway for replying to my submit.
Maybe next one will be taken ;)
Regards.
Mickael
Issue migrated from trac ticket # 6363
priority: normal
2003-12-01 00:19:16: mgilabert created the issue
Adding a class which handles 3D points (like wxPoint or wxRealPoint), which have members: x, y, and z.
Members are in data type double.
It has the same behaviour as wxPoint and wxRealPoint (operator ==, !=, +, -, -=, +=)
Very usefull to handle 3D Graphics easilly.
Have updated latex documentation (adding a new file for doucmenting this class: 3dpoint.tex), updating point.tex and realpnt.tex to have a link to this class.
Hope it will be in the Head and you will like this patch :)
Regards.