Closed punisherhaxball closed 1 year ago
The chat indicator problem must be linked to the custom signal that I created myself to communicate between custom clients. The freezing problem? No idea yet. But I will find out.
I just checked it on my website, it is working correctly, no desync happens at all. All of your cases worked correctly. I don't understand how it did not work on your side. Maybe you did something wrong? I don't know.
I'm closing this issue since I've tested it enough to know that this issue does not exist anymore. If you still have it, open another issue.
The plugin modifyPlayerInput.js have some bugs.
Joined Player ID: 1 Host Player ID: 0
Problem: If command
!input 1 0
is used, both players are frozen. Solution: Must check internal logicProblem: While problem 1 is happening, if you open chat and then leave the room the host player (ID 0 in this case) has chat indicator open forever. Solution: Must check internal logic
Problem: If you put a non-existing player ID to command it is causing desynchronization. Solution: Before executing the command check for the ID to see if it exists or not.