Closed catafest closed 8 years ago
I think you need this to fix step 5. http://gamedevelopment.tutsplus.com/tutorials/webgl-physics-and-collision-detection-using-babylonjs-and-oimojs--cms-24114
What's wrong with step 5?
Babylon.js seems neat, but the goal here is to create a simple 3d terrain demo using three.js.
it's about the physics engine companion named Oimo.js to solve collision. note: yes , I saw you use three.js you need to fix material with normal texture , ambient occlusion
I think you need this to fix step 5. http://gamedevelopment.tutsplus.com/tutorials/webgl-physics-and-collision-detection-using-babylonjs-and-oimojs--cms-24114