Open Hiimiko opened 8 years ago
This is a very old issue but it's worth mentioning that the problem is almost certainly net.ReadTable/net.WriteTable not being able to handle the large table being sent to clients. I ran into this exact same problem so I made an addon to compress/decompress tables before writing/reading them from the client/server. If you're interested (or even still using WMCP) then you can check out these addons that can be dropped in. There's no guarantee that it won't clash with anti-cheats replacing net.ReadTable/net.WriteTable or that it won't cause addons to generate errors but it may work.
https://github.com/yupi2/vON (This is a table <-> string library created by vercas. I just made it drop in as an addon) https://github.com/yupi2/net_compressed_table
http://i68.tinypic.com/hv48z4.jpg -- Here's the Music with ID number
http://i65.tinypic.com/28wm6ab.jpg -- Map changed and this error happened
http://i64.tinypic.com/9hhqgi.jpg -- Included time stamp for proof that it's gone.
http://i64.tinypic.com/hvsdqs.jpg -- Includes re-adding it, and the ID number increased.
I did a test with our TTT Server and it works fine, saves on map change and everything...
It does NOT save on our TDM server though...
I even deleted it and re-uploaded it from here.
http://prntscr.com/as1i0j
-- Shows the WMCP.txt file.