Open AbhimanyuBundela0904 opened 1 year ago
That seems to happen for me too, when you don't start the Unreal Editor from VS, but directly without it. There actually does not seem to be even one reliable way to have the tags defined - config files are quite often ignored, too... At the moment I just make sure to also put them in manually as a backup...
Am Do., 10. Aug. 2023 um 19:50 Uhr schrieb AbhimanyuBundela0904 < @.***>:
So, I'm using UE5.1.0 source version. I'm working on a Lyra Project but suddenly I started getting Invalid Gameplay Tag warning for all the tags that are defined in LyraGamplayTag.h. Because of that some of the tags stops working like "GameplayEvent.RequestReset" not sending/Triggering reset for the players. [image: Screenshot (1)] https://user-images.githubusercontent.com/93259108/259829090-0fb6a556-51eb-47f6-b975-74b6c3f4d07e.png
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So, I'm using UE5.1.0 source version. I'm working on a Lyra Project but suddenly I started getting Invalid Gameplay Tag warning for all the tags that are defined in LyraGamplayTag.h. Because of that some of the tags stops working like "GameplayEvent.RequestReset" not sending/Triggering reset for the players.