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Highlighting of primitives by bounding volume
#21
menglert11487
closed
11 years ago
1
Switching of view between point-, line- and face mode
#20
menglert11487
closed
11 years ago
0
Solid + Wireframe cut representation
#19
menglert11487
closed
10 years ago
2
Delete button to bottom bar
#18
menglert11487
closed
11 years ago
0
Material editor
#17
menglert11487
closed
11 years ago
0
transformation code
#16
menglert11487
closed
11 years ago
0
EXTR and REVO primitive
#15
menglert11487
closed
11 years ago
0
Parameter-Map with automized update and setting of parameters on right bar
#14
menglert11487
closed
11 years ago
0
MVC refactorin
#13
menglert11487
closed
11 years ago
0
Plane orientation to camera in all views
#12
menglert11487
closed
11 years ago
0
Creation of a 2D-Editor for extrusion primitive
#11
menglert11487
closed
10 years ago
2
MatrixTransform for rotation instead of Transform node
#10
menglert11487
closed
11 years ago
0
Code-Refactoring in base editor of EDF
#9
menglert11487
closed
11 years ago
0
Design optimization of primitive selection with scrollbar and automized adding of parameter fields
#8
menglert11487
closed
11 years ago
1
Modeling of the primitives
#7
menglert11487
closed
11 years ago
0
Refactoring of the GUI and code to OOP
#6
menglert11487
closed
11 years ago
0
plane and coordinate system should be able to be switched on / off (general editor)
#5
mlimper
closed
11 years ago
1
multiple viewpoints can be selected in the UI (general editor)
#4
mlimper
closed
11 years ago
1
make wireframe display of plane work (general editor)
#3
mlimper
closed
11 years ago
0
use the full page height for the x3d context (general editor)
#2
mlimper
closed
11 years ago
0
update content of "Transformation" box if another shape is selected in the scene (general editor)
#1
mlimper
closed
11 years ago
0
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