Open microaaron opened 1 year ago
Here is an example, it comes from https://github.com/x3dom/x3dom/issues/362. I didn't find any tutorial about RenderedTexture. https://jsitor.com/zj0PlU9Md
Uncaught TypeError: Failed to execute 'deleteFramebuffer' on 'WebGL2RenderingContext': parameter 1 is not of type 'WebGLFramebuffer'. at rt_tex._cleanupGLObjects (x3dom.debug.js:16502:25) https://github.com/x3dom/x3dom/blob/d16543356b77465406d16f5b5c49e9b179522459/src/gfx_webgl.js#L3911
<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <script type="text/javascript" src="https://x3dom.netlify.app/x3dom.debug.js"></script> <link rel='stylesheet' type='text/css' href='https://x3dom.netlify.app/x3dom.css' /> <title></title> <style type="text/css"> body { font: 13px/18px Arial, sans-serif; background: black; color: white; } </style> </head> <body> <x3d id="x3d" showStat="false" showLog="true" x="0px" y="0px" width="900" height="900px"> <scene id="SCENE" DEF="SCENE"> <shape> <appearance sorttype="auto" alphaclipthreshold="0.1"> <RenderedTexture DEF="RenderedTexture" id="RenderedTexture" update="always" dimensions="256 256 4"> <Shape USE="shape" containerField="excludeNodes"></Shape> <Viewpoint containerField="viewpoint" position="0 0 5"></Viewpoint> <Group> <Shape> <Appearance> <Material diffuseColor="1 1 0" transparency="0.5"></Material> </Appearance> <Sphere></Sphere> </Shape> </Group> <TextureProperties boundaryModeS="CLAMP_TO_EDGE" boundaryModeT="CLAMP_TO_EDGE" magnificationFilter="NEAREST" minificationFilter="NEAREST" generateMipMaps="false"> </TextureProperties> </RenderTexture> </appearance> <box solid="true" ccw="true" usegeocache="true" lit="true" size="2,2,2"></box> </shape> </scene> </x3d> <script> setTimeout(() => { document.getElementById("RenderedTexture").remove(); }, 2000); </script> </body> </html>
@andreasplesch this._webgl.fbo.rbo is a WebGLRenderbuffer.
Similar codes here. https://github.com/x3dom/x3dom/blob/d16543356b77465406d16f5b5c49e9b179522459/src/gfx_webgl.js#L3976
Here is an example, it comes from https://github.com/x3dom/x3dom/issues/362. I didn't find any tutorial about RenderedTexture. https://jsitor.com/zj0PlU9Md
Uncaught TypeError: Failed to execute 'deleteFramebuffer' on 'WebGL2RenderingContext': parameter 1 is not of type 'WebGLFramebuffer'. at rt_tex._cleanupGLObjects (x3dom.debug.js:16502:25) https://github.com/x3dom/x3dom/blob/d16543356b77465406d16f5b5c49e9b179522459/src/gfx_webgl.js#L3911