Closed not-ivy closed 3 years ago
Thank you for the suggestion.
Unfortunately, randomness is pretty much a feature in minecraft - map generation, loot spawns, mob spawns, critical hits and more, and I know many of my users do not want this to be affected. Sadly this alternative random you are suggesting does not produce the same randomness as Java's random.
Even if this were the case however, java's default random is already very fast and does not inflict any noticeable peformance impact on minecraft. As such I don't think it's necessary to change with random minecraft uses.
According to Apache's website here,
Here is a related patch: https://github.com/YatopiaMC/Yatopia/blob/f8c5c21e381f4f8573e76f52a9f96666b3fbf219/patches/removed/server/0061-Use-faster-random-implementation.patch
I'm just too lazy to do it ¯\(ツ)/¯