BrutalCompanyMinus can sometimes spawn Jesters outside as part of an event, but this mod seems to force them to always be in attack mode. This spams a lot of the following into the console:
[Info : Unity Log] Current behaviour state: 2
[Info : Unity Log] CHANGING BEHAVIOUR STATE!!! to 0
[Info : Unity Log] Current behaviour state: 0
[Info : Unity Log] CHANGING BEHAVIOUR STATE!!! to 2
[Info : Unity Log] Current behaviour state: 2
[Info : Unity Log] CHANGING BEHAVIOUR STATE!!! to 0
[Info : Unity Log] Current behaviour state: 0
[Info : Unity Log] CHANGING BEHAVIOUR STATE!!! to 2
[Info : Unity Log] Current behaviour state: 2
[Info : Unity Log] CHANGING BEHAVIOUR STATE!!! to 0
[Info : Unity Log] Current behaviour state: 0
[Info : Unity Log] CHANGING BEHAVIOUR STATE!!! to 2
[Info : Unity Log] Current behaviour state: 2
[Info : Unity Log] CHANGING BEHAVIOUR STATE!!! to 0
[Info : Unity Log] Current behaviour state: 0
[Info : Unity Log] CHANGING BEHAVIOUR STATE!!! to 2
[Info : Unity Log] Current behaviour state: 2
[Info : Unity Log] CHANGING BEHAVIOUR STATE!!! to 0
[Info : Unity Log] Current behaviour state: 0
[Info : Unity Log] CHANGING BEHAVIOUR STATE!!! to 2
BrutalCompanyMinus can sometimes spawn Jesters outside as part of an event, but this mod seems to force them to always be in attack mode. This spams a lot of the following into the console:
The issue is solved when removing this mod.