Right now monsters are just send outside after some delay if the target escaped however I think it would be more fun if the monster just kept the target for x amount of time and then tried to go to the nearest exit instead and then goes outside. Also when wandering it would be great if monsters could randomly go back inside / back outside even without requiring a targeted player.
Right now monsters are just send outside after some delay if the target escaped however I think it would be more fun if the monster just kept the target for x amount of time and then tried to go to the nearest exit instead and then goes outside. Also when wandering it would be great if monsters could randomly go back inside / back outside even without requiring a targeted player.
There is already a "SendEnemyInside" function however it doesn't seem like it is used so far :/ https://github.com/xCeezyx/LethalEscape/blob/main/LethalEscape/Plugin.cs#L927