Open CodeF53 opened 10 months ago
Just here to note someone made a PoC of this in minecraft
someone made a PoC of this in minecraft
The performance is awful tho, and implementation isn't perfect. But yeah, it works, and even compatible with Sodium
Virtual Reality has been using asynchronous reprojection to increase perceived framerate and responsiveness for nearly 4 years.
The effect works by translating/rotating (simple matrix multiplication) the last rendered frame and projecting it to give better feedback for camera movement before a new frame is rendered.
Demos of the idea:
Comrade Stinger's demo (Unity) - Source Code LTT showcase of Comrade Stinger's demo Implementation in vulkan