Open ichordev opened 11 months ago
https://github.com/xCollateral/VulkanMod/blob/dd638f0d97d64e19dea83c79ae347127f81ed789/build.gradle#L35-L37 Looks like lwjql needs a version bump to 3.3.3. See release notes — https://github.com/LWJGL/lwjgl3/blob/f0ec1437a6149dae00eaa27c47268e5e4efb129f/doc/notes/full.md — MoltenVK bumped to 1.2.5.
Looks like lwjql needs a version bump to 3.3.3. See release notes — https://github.com/LWJGL/lwjgl3/blob/f0ec1437a6149dae00eaa27c47268e5e4efb129f/doc/notes/full.md — MoltenVK bumped to 1.2.5.
Unfortunately we can't use 3.3.3 as Mojang haven't updated to 3.3.3 yet Also/Adiditionally most launchers override the LWJGL version to 3.3.2 afaik So as a result we are usually limited to what the launchers support/allow.
We wait for death’s shrill Whistle that tells us to climb, to rise, To run and to die.
In short, LWJGL 3.3.3 is definitely possible As long as the given launcher allows using a LWJGL version higher than 3.3.2 afaik
I get a crash with a message that Vulkan 1.2 is not supported when running v0.3.5 in Minecraft 1.20.1 using Fabric Loader 0.14.24. I'm using an Apple M1 Mac-mini running macOS Sonoma (14.1), this setup should support Vulkan 1.2.
I believe the culprit might be that the MoltenVK version distributed with the mod is outdated. Manually updating the included binary to MoltenVK v1.2.4 fixed this issue for me, and I could run the game mostly without issue:
The only problem being that the game immediately crashes if "Indirect Draw" is enabled while playing in a world. Using MoltenVK v1.2.6 mostly worked, except that while in a world the UI was upside-down and text rendered back-to-front—probably just a binary compatibility issue.