Open xFrednet opened 4 years ago
It has still to many restrictions. It is not possible to add a script to a tileset.
A possible workaround might be to add it to the tilemap and have actual objects with metadata as a new object on a higher layer. That solution has some new problems so, I'll leave it at this for now
Do to the wonders of software architectures there is a way to implement this. I'm thinking of using a component based system #40 . This would make it possible to use the Godot tilemap. So on hold until #40 is sorted out
The Godot tilemap has some new features that might be able to support the use of the default tilemap. However, SF needs a way to attach scripts to some tiles. This is a limitation that might still not be supportted