Closed philspitlerSF closed 4 months ago
You have too many pixels defined for those segments as Gil suggested. Click on Individual Segments and expand it and change Segs 8 n& 9 to be 1 or 2 pixels, like the others. You have 5 and 4 respectively whuch is way way way too much compared to the others.
ahh. I thought if I didn't click individual segments, it would automatically evenly space the pixels based on distance.
I'll try that. Thanks
Yep if the box is not checked it should not be doing this. I'll check it out later if not resolved
Ok there was no bug here. The problem is it looks like you did some playing in 3D. If you expand the Size/Location parameters and look at Z9 you will see it doesn't match the depth of 148.86 that all the other points have so the line distance is longer because its changing in depth. If you change Z9 to 148.86 it fixes everything.
Thanks @AzGilrock that did fix the issue. In other 3d applications, when I scale a model on the Z axis to zero (or close to zero), it aligns all the points on the same Z plane. It's a really quick way to ensure all points in a spline or on the same plane. in xLights this doesn't seem to work. When I reduce the scale of a model on the z axis, the values are still different.
If you look at the model, you will see that the pixels are not evenly spaced on the poly line.
I would expect the pixels to be even if I don't check "individual segments"
The model was created in xLights version 2024.10 on OSX 14.5
Attched screenshot and collect xLights file
xLightsProblem.zip