xNWP / HLAELiveLink

Allows for the control of the camera in Source Games supported by Half-Life Advanced Effects mirv_pgl function via Cinema 4D.
MIT License
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Campath Integration #1

Closed Devostated closed 5 years ago

Devostated commented 5 years ago

Live modifying of ingame campath. Create a campath ingame or C4D Modify the campath live in C4D without any import/export Have Fun And Record Your Clip

xNWP commented 5 years ago

Could you elaborate on how you would like the campath to be transposed into Cinema 4D, are you thinking each campath keyframe get's mapped into Cinema 4D, or are you thinking every individual point of the full campath is mapped into Cinema 4D (giving better accuracy to the ingame campath but making it more difficult to edit).

Devostated commented 5 years ago

thought about each campath keyframe get|s mapped into C4D, but that's abit inaccurate so idk we have to think about something

xNWP commented 5 years ago

Feel free to reopen once you figure out exactly the feature you'd like