Open FlowingSPDG opened 5 years ago
Hi Flowing, unfortunately most of these bugs are caused by memory errors in the underlying library that HLAELiveLink uses. The only true fix would be to completely re-write a websocket library (which I have considered). But the rate at which crashes happen seem to be small (at least in my tests). If there is enough demand however I will look into re-writing the websocket backend. In the meantime if you do find any more situations that immediately cause a crash feel free to leave them as a comment on this issue, this will help me further diagnose the underlying problem.
thanks <3 cheers! also C4D => HLAE cam sync stoppes when C4D has keyframe on camera positions. I'm not sure it's websocket related bug or not tho.
Are there keyframes on each frame or is just a few across the timeline? And does it stop only on the keyframes or just outright stop working completely?
I'm using that your "HLAE CamIO 2 C4D",So it has keyframes on every frames. it stoppes completely when C4D cam has keyframes.
Hmmm interesting, I will definitely have to look into that then. Thanks for the info!
LiveLink stops when Pressing Ctrl+Z for Undo action on C4D,and sometimes C4D crashes by it. Actually looks like UI is still working,but it can't send C4D's bugreport file and screenshot(zip)
It needs to restart C4D to fix it.