xNul / palworld-host-save-fix

Fixes the bug which forces a player to create a new character when they already have a save. Useful for migrating maps from co-op to dedicated servers and from one dedicated server to another.
MIT License
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(BUG) original host stuck in PVP after merging saves #150

Open AcykaBlyat opened 5 months ago

AcykaBlyat commented 5 months ago

i followed the instructions perfectly, and aside from this one small bug everything has transitioned very smoothly. for some reason after converting the coop hosts save to the dedicated server. that player is now stuck in PVP and able to damage other players, their pals, and their bases. other players aside from the original host do not have this issue. i have attempted enabling and disabling PVP using the worldoptions but that still did not bring them out of PVP mode even though it disabled it for all other players.

xNul commented 4 months ago

Wow, I haven't heard of this one before. It's possible you applied the fix with the previous implementation of the guild fix which was originally implemented in a pretty bruteforce way. Nowadays it's much harder to break. You could try using the newer implementation but I imagine you've already dealt with your issue in some way because it's been two weeks.